The Illusion of Free Will: On "Bandersnatch" and Interactive Fiction
After seven years, four seasons, eighteen episodes and two specials, the conversation around Black Mirror seems to have settled itself into distinct camps. There are those who see it as a meaningful commentary on the growing role of technology in modern society and the pitfalls of our growing dependence on it. And there are those who decry it as a cynical, reflexively anti-tech exercise in nastiness. I tend to think of myself as falling between the two extremes—there are a lot of ideas in Black Mirror that I find interesting and unique, especially when it comes to the intersection of technology and capitalism; but I often feel as if many of them have happened largely by accident. The show's latest foray, however, the interactive movie "Bandersnatch", written by series creator Charlie Brooker and directed by David Slade, has shaken my indulgence. Not only does it revel in some of Black Mirror 's worst excesses, it's also an extremely bad example of interactive fi...